I did this comic quite a long time ago already but I never uploaded it. I lost it together with other three : ( . The good news is that I finally had time to redraw it.


Btw, any tips that people can give me about:

  • Which pencil, paper or eraser to use? You can see that I never took any drawing course or similar.
  • How to clean the image after scanning? I use Gimp and adjust whites, bright & contrast, some filters but it takes me so long but I wonder if there is already an specialized tool for this. To be honest, I don't have an scanner, I just take pictures with my phone.
  • Any software tool that can help me? I was using bitstrips.com for my previous comics. The tool is good but I don't like the art that much. I prefer the xkcd style.
  • Or if you simply think that my comics suck, you can also let me know... So many years spent in academia made me sort of immune...

In any case, hope you enjoy it!


bookI have been working in this book for a while already. This is why I have been posting so much about Kivy lately and I will continue doing. The posts are a complement to the book and some very interesting ideas that I have learned during the process. It is also a way collaborate to the amazing job that Mathieu Virbel and his team are doing with this platform. And, of course, it is also a way to promote my book to recover the time investment made on it.

I have seen Kivy growing faster and faster, and I am positive that it will become a main competitor in the market of the mobile application development. As the second-last Twitter post says:

"How come #Kivy is not one of the most spoken about #Python projects? Cross-platform mobile app development in Python!".

I cannot agree more. Kivy is still just being discovered and it's simple fabulous. There are many good reasons to say that, but I will just highlight the ones that I consider most important, just in case you haven't heard about it:

  1. It is cross platform. I haven't found anything more compatible than Kivy. It runs in Linux, Windows, MacOSX, Android and IOS; and recently in Raspberry.
  2. Built-in interactivity. Many of the features you expect to see in a mobile application are ready-to-use in Kivy: multi-touch support, gestures, all sorts of keyboards, touch and clock events (including the magical Kivy properties), animations.
  3. It is Python. Ok, you may say this is a bit subjective. I have worked with Java, C++, PHP and others, and just a couple of years ago with Python. It does make a difference

It feels like a short and long process at the same. It was one year and a half ago when Mathieu wrote me about an already old post to help them with the documentation. I would have loved to participate but I was really busy with uni. However, when Pack Publishing contacted me because of exactly the same post (it is strange that somehow we hit the right spot on the internet and a post suddenly scale on searches, the post is quite bad to be honest but I was lucky), it was a very different scenario

This time I was quitting the university and just thinking to free lance and having a more formal blog. So, it just came on the right place and the story a success. The book is already available. I hope those that get to buy it, enjoy as much as I enjoy writing it.

I will continue doing Kivy posts. I hope more often now that the book is not sucking my time. Feel free to write me about any question related to the book or, well, anything in general. I have been also replying some questions in [StackOverflow](http://stackoverflow.com/users/1060349/toto-tico), so you can just post there were I frequently hang around.

As for today, I am glad of contributing with this great project. Thanks to the editorial and its team, and thanks to the Kivy team for this great library.

Long live to Kivy!